In the beginning was The Architect. The god of creation. He created universes, and all the things that live. Being outside of time, he has not beginning, and no end. Creation begins as a thought in the architects mind.
His first creation.
He created a universe called "Aether". A living space filled with massive power. Many living beings. The Architect attempted to keep order and balance to the Aether, but it quickly grew corrupt with darkness engulfing everything. He left the Aether, but did not cast it away, or destroy it. As it was The Architects first creation, and he used it as a reminder of his mistakes. The Aether still lives in a corrupted darkness. The Architect presumed it would eventually destroy it's self, or decay in time.
He then knew he needed many eyes, something to help with the balance of light and dark.
The Architect made many other gods, lesser gods who hold a specific power of The Architect, and who are one with The Architect. None were given the power to remove life, but can give lesser life. Only greater life can be given by The Architect, and all life can be taken away by him.
The lesser gods are a single part of him, and act as an extension of who he is, but will act and be independent from him, in there motives, emotions and intentions.
He first made the the gods of design, filling the emptiness with glory.
The God of The Stars. Dystra
The God of The Cosmos. Mogoorie
Then he made the gods of Life.
The God of the Living. Azurai.
The God of Death. Humor.
The God of Light. Shi
The God of Darkness. Bolu
The God of Destruction. Kyro
The God of Renewal. Gill
He made gods of the Elements, to sustain the living things.
The God of Energy. Erwail
The God of Earth. Eiewil
The God of Water. Ulphonos
The God of Winds. Whendom
The God of Balance. Borund
He then created gods of Purpose to the living things.
The God of Redemption. Therial
The God of War. Herion
The God of Peace. Phernias
The God of Hate. Skrine
The God of Love. Donus
The God of Righteousness. Verifion
The God of The Dammed. Drimjord
He created the gods of Order to balance the living things.
The God of Remembrance. Innosuse
The God of Judgement. Valorgas
The God of Fate. Castrone
The God of Opposition. Julkane
The God of Pain. Hodmokith
The God of Love. Mott
The God of Decay. Enderatei
The God of Prosparity. Kyrobosus
Once he was sure of all these beings, he then created a god to bring forth motion and activity for all living things.
The God of Time. Quigam
In the world, there are many races and beings. Between these races are species of races, and beings. How they comes to be soo diverse is by a few known and explainable rules of the universe they live in.
A race is created by a god who then blesses the race with there own likeness unlike any other. This likeness is not of the gods, but can be in a few ways. Then there are species and off breeds that are made threw a few varying factors that can cause some drastic changes threw time up to a particular point. Race has a boundary that can not be crossed within there being. Many attempts threw the mind of curiosity attempted to cross these boundaries but ultimately end in a horrific fashion. Here are the lists of effects that cause change, and the boundaries that cannot be crossed that every being fallows.
Effects of Change.
1. Magical Changes.
The effects are not very limited when it comes to this. Magic works in such a wide spectrum of things where it seems like it can change a humanoid into an animal or plant, or vice-versa but that is how it is. At the core of all things humanoids are only altered in some ways. Physical changes are most common. Changes to the skin are normally the first feature to show ,along with eye color, and very rarely causing permanent blindness. Then ears and the rest of the face.
Anatomy changes are uncommon but are normally cause by heavy exposure to a pesticidal magica. In a druids case, they would slowly be engulfed, being transformed into being tree like, and eventually become apart of nature as one. But only for a for a short while being that it is unnatural for a humanoid to change it's being into a tree. It is a very slow death, and the anatomy does change, but when the transformation completes, life of the being dies off drastically fast; normally within a day, but can last up to a week; because of the unnatural cause. This is also done threw elements and mutations of mixed races.
2. God Changes
When a being shows faith and favor to a god, and receives the gods blessing. Often you will see that the person involved will take on some distinct features. These features are the likeness of the god. Most common features are tattoos, scars, and changes to the ears, nose, eyes (physically and its color), facial feature or skin. Very rarely, will they have the resemblance of the gods themselves. This is usually after generations of faith and one it being born into the likeness of the god.
3. Natural Changes.
This is also called adaptation. Simple ways for all beings to survive. If one becomes cold, they develop thick fur and if it is hot, they may become hairless. Drastic changes can be deadly, causing fevers, temporal colds, stokes, and heart attacks because of the changing elevation and temperatures being soo different than what one is used to. Alterations of limbs are possible. Such as a wing span of a birds becoming shorter, and beaks developing to be more curved. However, adaptations does not include developing new features, such as a frog obtaining scales on it's skin. These are not possible.
4. Changes of genetics and time.
Time changes many things. But not much. The same fallows for just about every part of the body and the effects are about the same. Genetic traits are sound in the races, but when they mix they can cause some subtle changes in the future generation.
Genetics work like this.
Over time, dominant genes will change. Creating the many different features of the first beings, drastically different than the dominant features of today. Overall, there will not be much change. Height, color of skin, and hair may be very different, but mostly not all too different within a race.
4.1 Mixed Race.
If an orc and a human were to mate and have a baby. The baby may take on the dominant trait of the orc, or human. If the orc is more dominant, than the baby will be more resemblance of the orc race and genetically be an orc. But may have some features of a human, like a more slender physique, or a lighter tone skin. The most common traits from the lesser dominant genetics are eye shape and color, ears, teeth, cheek and jaw structure, physique, feet and hand size, off shaded skin color and hair development and color.
Universal Boundaries.
1. Cross race breeding cannot reproduce a new race.
Although, it is speculated that this can create new races and beings. This is not the case. Whom ever has the dominant gene, the baby will take that joint race. Tho the baby (example from above) took on some attributes of the human. They are an orc inside and out. It is speculated that cross race breeding can cause the orc baby to be less of an orc, or a "sub-breed" of the orc species, very often called a half-breed. Plausibly meaning that he is a lesser orc race genetically. Rarely has the world seen cross race breeding making a race with stronger genetic attributes. But eventually; and often within 3 generations; the offspring take on the apprentice of it's dominant kind. Losing nearly all of it's half-breed features. Most of the half-breeds usually suffer some defects from he vast differences of the two races. It is also common for the baby to not develop properly inside the womb or survive no longer than the beings late child years. Lack of growing strength and organ failure are also very common in half-breeds starting from birth. This is the same with inbred children as well. Incest within a race causes many of the same issues, just not as drastic and it is less often. It is most healthy for beings to breed with diversity within ones own race.
2. Time can never stop going forward.
There is not any kind of power given that will change time once time has passed. The Architect made a loop in time that fix's and sets time always moving forward. But it can never go backwards. The slowing down of time can be effective in a way, but it limited and takes a huge toll on a beings life. Effectively causing the users body further forwards in time after using time dilation magic. Taking years off of the users life, for a few moments of speeding up time in a moment, or slowing it down for a moment.
3. Race magic thresh hold.
All races have a magic thresh hold. Depending on the god they show faith in, and the gods blessing. Magic given to the races can not be any more than the minor gods. They can equal the power of the minor gods. But never any more than The Architect, the one who creates and calls away life.
4. Intellectual Race thresh hold.
Knowledge is everything to a beings way of life and purpose. But it can also be a curse. Limitations are given, for there is only soo much for a lesser being can withstand before reaching the intellect of a God. This is where the one of the lines is drawn between the Gods, and and lesser beings. The races must only understand a few things before they rationalize and develop their own purpose in life. The vessel of the beings can only withstand soo much power, soo much thought and soo much toil threw time, before the body no longer becomes useful. Then they must become anew. To do this they must know how be without a vessel. This is the path of becoming a god. This path was purposely broken by The Architect, so none will challenge the ways of him, and the purposeful balance of things.
His first creation.
He created a universe called "Aether". A living space filled with massive power. Many living beings. The Architect attempted to keep order and balance to the Aether, but it quickly grew corrupt with darkness engulfing everything. He left the Aether, but did not cast it away, or destroy it. As it was The Architects first creation, and he used it as a reminder of his mistakes. The Aether still lives in a corrupted darkness. The Architect presumed it would eventually destroy it's self, or decay in time.
He then knew he needed many eyes, something to help with the balance of light and dark.
The Architect made many other gods, lesser gods who hold a specific power of The Architect, and who are one with The Architect. None were given the power to remove life, but can give lesser life. Only greater life can be given by The Architect, and all life can be taken away by him.
The lesser gods are a single part of him, and act as an extension of who he is, but will act and be independent from him, in there motives, emotions and intentions.
He first made the the gods of design, filling the emptiness with glory.
The God of The Stars. Dystra
The God of The Cosmos. Mogoorie
Then he made the gods of Life.
The God of the Living. Azurai.
The God of Death. Humor.
The God of Light. Shi
The God of Darkness. Bolu
The God of Destruction. Kyro
The God of Renewal. Gill
He made gods of the Elements, to sustain the living things.
The God of Energy. Erwail
The God of Earth. Eiewil
The God of Water. Ulphonos
The God of Winds. Whendom
The God of Balance. Borund
He then created gods of Purpose to the living things.
The God of Redemption. Therial
The God of War. Herion
The God of Peace. Phernias
The God of Hate. Skrine
The God of Love. Donus
The God of Righteousness. Verifion
The God of The Dammed. Drimjord
He created the gods of Order to balance the living things.
The God of Remembrance. Innosuse
The God of Judgement. Valorgas
The God of Fate. Castrone
The God of Opposition. Julkane
The God of Pain. Hodmokith
The God of Love. Mott
The God of Decay. Enderatei
The God of Prosparity. Kyrobosus
Once he was sure of all these beings, he then created a god to bring forth motion and activity for all living things.
The God of Time. Quigam
In the world, there are many races and beings. Between these races are species of races, and beings. How they comes to be soo diverse is by a few known and explainable rules of the universe they live in.
A race is created by a god who then blesses the race with there own likeness unlike any other. This likeness is not of the gods, but can be in a few ways. Then there are species and off breeds that are made threw a few varying factors that can cause some drastic changes threw time up to a particular point. Race has a boundary that can not be crossed within there being. Many attempts threw the mind of curiosity attempted to cross these boundaries but ultimately end in a horrific fashion. Here are the lists of effects that cause change, and the boundaries that cannot be crossed that every being fallows.
Effects of Change.
1. Magical Changes.
The effects are not very limited when it comes to this. Magic works in such a wide spectrum of things where it seems like it can change a humanoid into an animal or plant, or vice-versa but that is how it is. At the core of all things humanoids are only altered in some ways. Physical changes are most common. Changes to the skin are normally the first feature to show ,along with eye color, and very rarely causing permanent blindness. Then ears and the rest of the face.
Anatomy changes are uncommon but are normally cause by heavy exposure to a pesticidal magica. In a druids case, they would slowly be engulfed, being transformed into being tree like, and eventually become apart of nature as one. But only for a for a short while being that it is unnatural for a humanoid to change it's being into a tree. It is a very slow death, and the anatomy does change, but when the transformation completes, life of the being dies off drastically fast; normally within a day, but can last up to a week; because of the unnatural cause. This is also done threw elements and mutations of mixed races.
2. God Changes
When a being shows faith and favor to a god, and receives the gods blessing. Often you will see that the person involved will take on some distinct features. These features are the likeness of the god. Most common features are tattoos, scars, and changes to the ears, nose, eyes (physically and its color), facial feature or skin. Very rarely, will they have the resemblance of the gods themselves. This is usually after generations of faith and one it being born into the likeness of the god.
3. Natural Changes.
This is also called adaptation. Simple ways for all beings to survive. If one becomes cold, they develop thick fur and if it is hot, they may become hairless. Drastic changes can be deadly, causing fevers, temporal colds, stokes, and heart attacks because of the changing elevation and temperatures being soo different than what one is used to. Alterations of limbs are possible. Such as a wing span of a birds becoming shorter, and beaks developing to be more curved. However, adaptations does not include developing new features, such as a frog obtaining scales on it's skin. These are not possible.
4. Changes of genetics and time.
Time changes many things. But not much. The same fallows for just about every part of the body and the effects are about the same. Genetic traits are sound in the races, but when they mix they can cause some subtle changes in the future generation.
Genetics work like this.
Over time, dominant genes will change. Creating the many different features of the first beings, drastically different than the dominant features of today. Overall, there will not be much change. Height, color of skin, and hair may be very different, but mostly not all too different within a race.
4.1 Mixed Race.
If an orc and a human were to mate and have a baby. The baby may take on the dominant trait of the orc, or human. If the orc is more dominant, than the baby will be more resemblance of the orc race and genetically be an orc. But may have some features of a human, like a more slender physique, or a lighter tone skin. The most common traits from the lesser dominant genetics are eye shape and color, ears, teeth, cheek and jaw structure, physique, feet and hand size, off shaded skin color and hair development and color.
Universal Boundaries.
1. Cross race breeding cannot reproduce a new race.
Although, it is speculated that this can create new races and beings. This is not the case. Whom ever has the dominant gene, the baby will take that joint race. Tho the baby (example from above) took on some attributes of the human. They are an orc inside and out. It is speculated that cross race breeding can cause the orc baby to be less of an orc, or a "sub-breed" of the orc species, very often called a half-breed. Plausibly meaning that he is a lesser orc race genetically. Rarely has the world seen cross race breeding making a race with stronger genetic attributes. But eventually; and often within 3 generations; the offspring take on the apprentice of it's dominant kind. Losing nearly all of it's half-breed features. Most of the half-breeds usually suffer some defects from he vast differences of the two races. It is also common for the baby to not develop properly inside the womb or survive no longer than the beings late child years. Lack of growing strength and organ failure are also very common in half-breeds starting from birth. This is the same with inbred children as well. Incest within a race causes many of the same issues, just not as drastic and it is less often. It is most healthy for beings to breed with diversity within ones own race.
2. Time can never stop going forward.
There is not any kind of power given that will change time once time has passed. The Architect made a loop in time that fix's and sets time always moving forward. But it can never go backwards. The slowing down of time can be effective in a way, but it limited and takes a huge toll on a beings life. Effectively causing the users body further forwards in time after using time dilation magic. Taking years off of the users life, for a few moments of speeding up time in a moment, or slowing it down for a moment.
3. Race magic thresh hold.
All races have a magic thresh hold. Depending on the god they show faith in, and the gods blessing. Magic given to the races can not be any more than the minor gods. They can equal the power of the minor gods. But never any more than The Architect, the one who creates and calls away life.
4. Intellectual Race thresh hold.
Knowledge is everything to a beings way of life and purpose. But it can also be a curse. Limitations are given, for there is only soo much for a lesser being can withstand before reaching the intellect of a God. This is where the one of the lines is drawn between the Gods, and and lesser beings. The races must only understand a few things before they rationalize and develop their own purpose in life. The vessel of the beings can only withstand soo much power, soo much thought and soo much toil threw time, before the body no longer becomes useful. Then they must become anew. To do this they must know how be without a vessel. This is the path of becoming a god. This path was purposely broken by The Architect, so none will challenge the ways of him, and the purposeful balance of things.